Georgie, Herald of Wickedness

I recently had the honor of sharing this on Mighty Thor JRS, an awesome blog to follow if you’re into Fantasy, Sword and Sorcery, Vikings and Norse Mythology. Here it is again in case you missed it.

Beasties

When I was a little kid, my mother would read me stories from a vintage 1960s Childcraft book. Well (clears throat), it wasn’t vintage then but whatever. My favorite story was called “Georgie,” about a ghost that haunted an old New England house and its kindly owners. Georgie wasn’t a bad ghost, just a little confused. I related to him. The addition of Herman the cat and Miss Oliver the owl permanently embedded this tale in my subconscious—or perhaps it was the other way around. Hard to tell.

Anyway, as it turns out, Georgie was a herald. All my favorite tales involve the Otherworld in one way or another, whether it’s a ghost, a vampire, an elf, a god or mortals such as shamans or witches who negotiate with such beings. I went from devouring high fantasy, swords and sorcery, and fairy tales to creating worlds of my own in which, despite Georgie’s charm, I quickly discovered a natural penchant for the darker side of things.

Of course, “dark” is a complex term that means different things to everyone. In my head it might take shape as a creepy, sightless demon that chews your face off, a malevolent phooka that will promise you one thing but deliver another, an elven warlock that might be your friend but probably isn’t, that cold finger on your spine at the thought of traveling through that particular forest, or the grim, sickening despair in your gut after a sorcerer curses you and you know you’re going to die.

Poor Georgie! He fell in with a bad crowd. Well, that’s what happens when you listen to the cat.

Being a votary of Tolkien since around Georgie’s time, I am strongly influenced by Northern European folklore and Norse mythology, which formed a custom groundwork in my high fantasy series The Fylking. Add to this palette works like The Witcher series by Andrzej Sapkowski, which is a motherlode of creepy, nasty fairytale monsters and the bastards who hunt them, or Michael Moorcock’s Elric of Melniboné, one of my favorite anti-heroes, and inspiration knows no bounds.

Here are some of my favorite beasties.

Draugr, Goblins and Phooka

Draugr. The draugr is an undead creature in Norse mythology. While often compared to a zombie, this creature is a bit more sophisticated. In Old Norse, draugr means “ghost,” but it’s closer to a vampire. Accounts vary, but generally, the draugr are described as walking dead warriors with superhuman strength, the ability to shapeshift, and the unmistakable stench of decay. They are implacable, seek vengeance and will kill anything that crosses their nightly rampages. In Outpost, these beasties bear these traditional attributes, but they are also given life by an immortal warlock with his own agenda. They are not bound to the night and, because of their otherworldly origin, they appear half somewhere else, are demonic and malevolent, cannot be killed and can only be released by the magician who created them.

Forget honor. While inhumanly strong, the draugr are only as skilled in arms and familiar with the land as the men they once were. Distract and disable. If overrun, flee.Outpost, Book One in The Fylking

 
Goblins. Nasty, foul-mouthed, wicked creatures. You would not want to cross their path, let alone offend them. Arcmael, the protagonist of Outpost, does both. He is a seer and a servant of the Fylking, immortal, unseen warlords who hold dominion over the realm. Arcmael lands on the bad side of the Otherworld, where most beings revere the Fylking as gods. But goblins revere nothing. They capture Arcmael and throw him in the bowels of their palace. Aside from his being fed some really disgusting fare, I won’t spoil what happens.

Truss him up! Drag him hither! Bind his limbs! Make him slither!Outpost, Book One in The Fylking

 
Phooka. The name has many variations which show up in Celtic cultures throughout Northwestern Europe. In Irish, púca means “spirit” or “ghost.” The Old Norse term pook or puki refers to a “nature spirit.” This creature is a shape changer, part human at times, or part or all animal such as a goat or a horse, always with dark fur. Bleak, uncanny and generally wicked, the phooka is best to be avoided; yet can also be beneficial depending on mood or circumstance. In Outpost and The Wolf Lords, a phooka summoned by a desperate sorcerer wreaks havoc as only a phooka can.

The village girl who went missing and was found on the last dark moon, floating in her uncle’s millpond, was said to have been fey and prone to accidents. A comforting tale. Leofwine saw the poor creature’s death in the runes: drowning by twilight, the pale green eyes of the phooka glinting on the surface of the pond.The Wolf Lords, Book Two in The Fylking

The Phooka

So if you’re into monsters, creepy creatures, fiends and the idgits who cross them, I have goodies for you. The books in the following series are available for free with Kindle Unlimited.

Don’t worry. I won’t tell Georgie.

 
The Chronicles of Ealiron features wizards, warriors, gods, a wolfish apparition with an agenda, clever ravens, a dastardly winged predator and an immortal sea serpent.

The Hunter’s Rede, Book One. Lorth of Ostarin is a hunter of men. Lawless, solitary and obscure, he is trained in magic and its inherent order. This uneasy combination of pitilessness and structure has made him the highest paid assassin in the land. It is also about to throw his life into chaos.

The trouble begins when Lorth returns home from a long absence to find his old haunts compromised by a cruel, upstart warlord who has invaded the realm and pushed it to the brink of war. Lorth’s cavalier attempt to elude a political sandpit quickly deteriorates into a series of skirmishes that he negotiates with a sword and a reckless penchant for using magic against the rules. He flees with a price on his head; but no angry warlords, wizards, foreign aristocrats or spooky apparitions can rattle him from the dark stability of his profession—until he is captured and condemned to execution by a formidable wizard who serves the old powers.

In his quest to prove his innocence and loyalty to the realm, Lorth discovers the value of his conflict between war and wizardry. But his quest turns bloody when love for a priestess and a will to avenge his homeland drives him to infiltrate an enemy occupation bent on domination and a blatant disregard for the forces of magic. This brings him to his greatest test, where he must surrender to the darkness of his nature to become a hunter unlike anything he has ever known.

 
The Fylking involves immortal warlords, elves, goblins, phooka, draugr, demons, warlocks, witches, sorcerers and all the trouble one can find dealing with them.

Outpost, Book One. In a war-torn realm occupied by a race of immortal warlords called the Fylking, trouble can reach cosmic proportions. Using the realm as a backwater outpost from which to fight an ancient war, the Fylking guard an interdimensional portal called the Gate. The Fylking’s enemies, who think nothing of annihilating a world to gain even a small advantage, are bent on destroying it.

After two centuries of peace, the realm is at war. A Gate warden with a tormented past discovers a warlock gathering an army that cannot die. A King’s Ranger is snared in a trap that pits him against the Fylking’s enemies. And a knitter discovers an inborn power revered by the gods themselves. Caught in a maelstrom of murder, treachery, sorcery and war, they must rally to protect the Gate against a plot that will violate the balance of cosmos, destroy the Fylking and leave the world in ruins.

The god they serve is as fickle as a crow.

The Wolf Lords, Book Two. The Destroyer of the Math Gate has not been idle in the sun’s turn since he nearly defeated the Fylking, his ancient enemies. Wounded, bitter and bent on reprisal, the immortal warlock has gathered an army. He has acquired a spell that will damage the veil between the worlds. And he is waiting.

The Fenrir Brotherhood is an ancient order of sorcerers who serve the Wolf Gods of the North. Haunted by a dark history, the brotherhood keeps to itself—or so it is generally believed. But the older something is, the more secrets it keeps, and the Wolf Lords have not only unleashed an army of demons across the land, but also let the Destroyer in.

When the Veil falls, war erupts and the realm is faced with legions of Otherworld beings, it is left to a sorcerer hunted by the Wolf Lords and a company of King’s Rangers broken by grief and trauma to find a hedge witch whose secrets could change everything.

Unfortunately, she is hiding between the worlds.

© F.T. McKinstry 2018. All Rights Reserved.

The Wolf Lords Released

Wolf Lords Cover

Samhain Greetings.

Good things take time. Often enough, it’s the things we love the most that require the most time and energy. We’ll throw my next novel, The Wolf Lords, into that category. I wrote this beastie amid two years of personal hell I’ll call shamanic initiation, for lack of a better term. Though it’s Halloween, I’ll spare you the gory details. Watch a horror movie.

PhookaBeing a dark, tormented, sensitive sort, I have a strong connection to this time of year, the Gaelic festival of Samhain. Horror movies, tricks and treats aside, Samhain is a transformational time that marks a change in the natural world, a descent into darkness. The veil between the physical and spirit worlds thins, a portal that allows energy to flow between. One can release things to the void, pass through the darkness, and emerge renewed.

When dealing with the spirit world, there is an exchange of energy. In the old days this was accomplished with a blood sacrifice, a literal interpretation of a spiritual truth. Releasing the old is a treat to the spirits, one that will spare you a trick in the form of your personal ghouls rising up to claim you like a zombie horde. Not that I’d know anything about that.

Okay, I know quite a bit about that but whatever.

Anyway, in the realm of Dyrregin in my fantasy series The Fylking, the veil is frequented by not only witches and warlocks but also seers who serve an unseen immortal race of warriors called the Fylking. All of this happens beyond most mortals’ ability to perceive. In Outpost, Book One, a handful of mortals with second sight deal singlehandedly with the sort of nastiness the spirit world is capable of in the hands of a powerful enemy. But in The Wolf Lords, ambitious sorcerers and the Fylking’s ancient enemy change the veil itself, unleashing upon the realm things best left unseen.

Little Tree, by F.T. McKinstry

The Wolf Lords Cover Art Book Two in The Fylking.

The Destroyer of the Math Gate has not been idle in the sun’s turn since he nearly defeated the Fylking, his ancient enemies. Wounded, bitter and bent on reprisal, the immortal warlock has gathered an army. He has acquired a spell that will damage the veil between the worlds. And he is waiting.

The Fenrir Brotherhood is an ancient order of sorcerers who serve the Wolf Gods of the North. Haunted by a dark history, the brotherhood keeps to itself—or so it is generally believed. But the older something is, the more secrets it keeps, and the Wolf Lords have not only unleashed an army of demons across the land, but also let the Destroyer in.

When the Veil falls, war erupts and the realm is faced with legions of Otherworld beings, it is left to a sorcerer hunted by the Wolf Lords and a company of King’s Rangers broken by grief and trauma to find a hedge witch whose secrets could change everything.

Unfortunately, she is hiding between the worlds.

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Little Tree, by F.T. McKinstry

Haven’t read Book One yet? Tsk. I’m telling the ghouls.

Outpost Cover ArtOutpost, Book One in The Fylking.

A race of immortal warriors who live by the sword.
A gate between the worlds.
Warriors, royals, seers and warlocks living in uneasy peace on one side of the Veil.
Until now.

© F.T. McKinstry 2017. All Rights Reserved.

Demons at the Bar

Swamped

“The most terrifying thing is to accept oneself completely.” – C.G. Jung

My life is falling apart.

Sounds charming, put like that. Imagine if you will some poor bastard, drunk at a bar, ordering that fifth whiskey while he drags his fingers through his hair as if to pull it out. The bartender is shaking his head with a faint smile. He’s heard it all before.

A better image would be of a sand castle being slowly sapped and dissolved by the waves of an uncaring sea. Cruel, silent, inexorable, years of it, career issues, health issues and the ever-strengthening shadows of my fucked up youth. I sit up here in the woods and write stories, talk to myself and the gods and the houseplants, and crank metal until my ears bleed. I don’t want to talk to anyone. I don’t want to do yoga. I’m sick of eating healthy. If I see one more sanctimonious, inspirational meme on Facebook I’m going put my fist through the screen. I sit outside, and my cats come around and sit with me, looking this way and that, alert, or sleeping with one eye open, as if they’re guarding me. They have a big responsibility. The veil between my mind and the boundless waters of the unconscious has grown thin and my demons won’t leave me alone.

Goblins

There are some interesting names for this process: life transition, Neptune/Chiron transits, clinical depression, dark night of the soul, desensitization and reprocessing, alchemical dissolution, and shamanic initiation, to name a few.

Let’s go with that last one. I’ve read quite a few books on these sorts of things. I want answers. I was attracted to the idea of shamanism, particularly the Northern European variety, and I looked into it. But it wasn’t until things got nasty that I went back and looked at it again, particularly the dark parts concerning initiation. This rugged ordeal involves long-term isolation, debilitating illness, dismemberment, being devoured and spit out into a steaming pile of cat puke by your demons (ok, I added that last part, except for the demons).

So after I shook off the chill, I thought, Yeah right. Shamanic initiation. I’m just inventing something romantic to deal with my crumbling life. But there’s nothing romantic about this. It’s a suckfest wielding one nasty punch after another, a testament to humans’ amazing ability to invent false bottoms. It goes something like this: “I have to be at the bottom, now! This can’t possibly get any worse!” Uh-huh, nice try. Go directly to Jail. Do not pass Go. Do not collect $200. Feel free to imagine me laughing hysterically.

My man left me, just recently. Ah, the peaceful sound of another false bottom washing away into the sea. He moved in with another woman and they’re dancing and laughing in some sunny meadow of romantic fulfillment, or so it seems to me, sitting in my cave, staring into the void, issuing concert tickets to a never-ending flood of demons arriving from the shadows of my past. It’s like this dream I once had. I’m standing in the dark on the forest’s edge, gazing at a warm campfire in the distance, when something invisible comes up behind me, put its hand over my mouth and drags me into the night. Just like that.

Scary WolfI’m between the worlds. I shapeshift between fearing the wolf and becoming the wolf.

At the end of the day, I am a creative sort, and if there’s anything that will not be ignored, it’s that. This is a good thing. So I’m working on my next book, The Wolf Lords. I never sat down and decided to write a story about all this. It doesn’t work that way. I just wrote a story. But, ironically, it’s full of demons and the sorcerers who love them, all kinds of surly, implacable characters wreaking havoc on things because they can.

The experts say, “Write what you know.” Writer blogs are full of platitudes like that, stale little cookies we devour to fill the void because facing the void means dealing with our demons. Fortunately, when it comes to that, I’m not inclined to take prisoners. So I’m taking the aforementioned platitude to heart.

We’ll see how many of my characters survive it.

© F.T. McKinstry 2017. All Rights Reserved.

Land of the Ice and Snow

Dark Mountains

In my eternal quest for mood-inducing music, I created a playlist on Spotify that attempts to capture the soul of the North, and I’d like to share. Norse tribal, dark ambient, folk, metal–I’m aiming for an atmosphere reminiscent of towering forests, mountains, wolves, ravens, gods, Vikings, howling wind, blazing fires, rough seas, seiðr, shamans, blood and runes.

Good times.

Here you’ll find Wardruna, Ulf Söderberg, Anilah, Forndom, Skogen, among others. I’m always tinkering with and adding new music to this, a loving work in progress, like a painting. It’s one of my favorite backgrounds for writing and reading broody tales, or when I’m not all here and need to weigh anchor.

It’s called Gods of the North.

© F.T. McKinstry 2017. All Rights Reserved.

The Spooky Forest

WWG Print Cover Art

When I was a child, my grandparents lived on a golf course. It was a beautiful place, mysterious and sprawling with woods, lakes and paths. A good place to go fishing, only mind the snakes and snapping turtles. Not far from my grandparents’ house, a path went through a dense patch of woods with a stream running through it. We called it the Spooky Forest. It was generally agreed upon that straying from the path was a bad idea.

Far be it for me to write something that doesn’t have woods in it–the creepier the better. So I’m honoring my childhood haunt with today’s release of the Second Edition Ebook of Wizards Woods and Gods, a collection of twelve dark fantasy tales exploring the mysteries of the Otherworld through tree and animal lore, magic, cosmos, love, war and mysticism.

These stories reflect some general themes, as follows. Click on the story links for descriptions, excerpts and illustrations.

The Power of Creation

Shade Falls

“These things three, your garden needs
“To make the dark and light the same.
“Slis, a frog,
“Gea, the spring and
“Retch, the oldest wizard’s name.”
– From “The Trouble with Tansy”

The forces of creation exist in all things, flora and fauna, seasons, worlds, every act of the heart, every loss and turn of a mind. Light comes from the Void and surprises its creators with something new and heretofore unknown. In “The Trouble with Tansy” and “The Fifth Verse,” two women, a mortal and an immortal, discover the power of creation through the inexorable forces of death.

The Immortal Hunter

Sioros

Had she not been so entranced, Oona might have noticed the shadow falling over her, soft and quiet as a forgotten dream. A wizard can be very sneaky when he wants to. And there he stood, in the fading light of the setting moon, staring down at the remains of his crow with an expression that could have cracked a standing stone. – From “Eating Crow”

Wizards call him sioros, an immortal predator with the body of a male god, towering black wings and the claws and fangs of a mountain cat. To lay eyes on him means either heartbreak or death depending on how the winds blow that day. In “Eating Crow” and “Marked,” one woman attempts to elude the hunter and pays with her heart; the other tries to bargain with him and pays with her life.

War and Transformation

The Glass

A sun’s cycle had passed since Solfaron set its predatory gaze on the Glass. With a warrior’s edgy calm, Liros had told Pael that he lived on the wrong side of the border, in the wrong land, with his forest, his visions, and his sacred observatory. But Pael cared little for his older brother’s admonitions. He loved the land of Moth with all his heart; he had touched the towering crystal observatory of the Glass and he knew what it could do. Solfaron could try to take it but they would fail. Only his love for Liros kept Pael concerned with it at all. War did not affect him, a mystic living in the wilds like an animal.

He questioned this now, as he ran for his life beneath the thunder of warhorses and the shouts of his brother’s men. – From “DeathSeer”

War destroys the fortresses of innocence with the awesome indifference of a natural force such as an earthquake or a hurricane. Whatever its causes or intentions, it changes things. Permanently. But while it can drive us to the depths of human depravity, sometimes, as with any traumatic event, it can also awaken us to our potential. In “The Bridge,” “DeathSeer” and “Earth Blood,” a priestess and two warriors find themselves caught in wars that strip the veils from their eyes to reveal their true natures.

Awakening Gods

The Temple of Math

Between the gnarled, twisted trunks of two oak trees loomed a black opening. Roots draped over and around the darkness inside as if to feed on it. Sethren walked slowly, his body aching and his heart pounding, until he stood at the threshold. Cool air breathed from the shadows. He could barely discern the images in the cracked stones for the moss and ivies clinging in the lines—except for one at the top: an interlocking five-pointed star with a black stone eye in the center.

Five points, five lines and a raven’s eye.

He had found the Temple of Math. – From “The War God Sleeps”

Some say that everything we know is the dream of a god. I am fascinated by the idea of a sleeping god, a being who comes from and must occasionally return to the quiescence of the womb, as all things do, for healing, renewal and rebirth. In “The War God Sleeps” and “The Origin,” one god is awakened by a mortal; the other, by his own creation.

Love

dormouse-in-ivy

Movement caught his attention. In the distance, Rosamond sat on the edge of the rushing water, on a wide rock, her long legs bared and her face tilted back to the sun like a contented cat.

Urien called out with enough force to shake the ground. “ROSAMOND!”

She stirred, beamed a glorious smile and waved.

Urien’s foreboding rose with the force of the river. He cupped his hands to his mouth. “Get away from the water!”

Her smile faded as she turned. From the north, an enormous bore from an unseen tide rose up into a wall of crashing, maleficent, white-green waves. Rosamond shrieked and jumped up. Urien raised his hands and cried a string of words that rent the course like a scythe, but he could not drop the river before it swept her into its foamy clutches without a sound. – From “Water Dark”

Love, being every bit as powerful as, if not easily compared to, a creepy forest, naturally rears its head in most of these stories. But in “The Om Tree,” “Pattern Sense” and “Water Dark,” an assassin, a knitter and a wizard are caught up in love’s brambles and encounter their powers there.

Little Tree, by F.T. McKinstry

© F.T. McKinstry 2017. All Rights Reserved.

Wizards, Woods and Gods

WWG Print Cover Art

The Otherworld takes shape in this collection of twelve stories told on a rich, fairytale tapestry of swords, sorcery, romance, dreams, visions and verse. Some of these stories inspired my novels; others were inspired by them; and some take place in the same worlds. Many of these stories have been published in fantasy/scifi magazines.

This second edition, available in ebook and print, includes Water Dark, a novella that takes place in the world featured in the Chronicles of Ealiron. Also included are “Earth Blood,” “The Om Tree,” and “Pattern Sense,” which are available on Smashwords for free. The first edition ebook of Wizards, Woods and Gods was published by Wild Child Publishing, 2012; and Water Dark was published by Wild Child Publishing, 2013.

Little Tree, by F.T. McKinstry

Click on the following stories for illustrations and excerpts.

Earth Blood – The earth keeps secrets. A warrior discovers ancient power in his veins when he’s plunged into the political corruption of a war devised to hide the truth of his mother’s death.

The Om Tree – Trees know things. A tree planted by a god at the dawn of a forest and raised in close proximity to an energy well beneath a wizards’ citadel knows a great many things. In this story, a wizard-assassin loses what is most dear to him and thereby learns the true nature of his art.

Pattern Sense – It all started with a mouse. A knitter discovers the strengths and pitfalls of an ancient power through the love of a warrior.

The War God Sleeps – When a lush, fertile land is seized by drought, a lonely hermit’s son ventures deep into the hills in search of water and there awakes a beautiful, yet terrible god whom the world has learned to live without.

The Fifth Verse – An ancient immortal entity defies the rules of her kind by falling in love with a mortal warrior, an indiscretion that leaves her grieving, pregnant and dependent on the help of a wizard whose army was responsible for the death of her beloved.

Deathseer – Under the influence of a mysterious observatory, the commander of a fearsome army is trapped in a conflict that eventually costs him his honor and the life of his brother, and drives him to accept an inborn magical ability that changes his destiny.

The Trouble with Tansy – An orphaned girl on the threshold of womanhood inherits a splendid, mysterious garden from three generations of wisewomen. When a roguish wizard attempts to impress her by disrupting the seasons, she must turn to the old powers for help.

Marked – The mother of a fey child learns the pitfalls of mingling with immortals when her boy is taken by a ferocious winged monster at the request of the god who fathered him.

Eating Crow – A masterful, wayward shapeshiftress angers a wizard who curses her by summoning a diabolical immortal hunter that puts her near death and forces her to seek the wizard’s cat, a gentle, mystical creature that alone can heal her wounds.

The Bridge – A visionary who spent her life preparing for a planetary alignment that will materialize a beautiful nature spirit only she can perceive, descends into her blackest fears when she is abandoned to a war for which she is indirectly responsible.

The Origin – A woodsman discovers that he is a god who created everything around him to know the love of a woman whose mortality drives him to the brink of annihilation.

Water Dark – In the calm deep waters of the mind, the wolf waits. This novella is a tale of desire and deception told on a fairy-tale landscape of arcane texts, herbal lore, visions and disasters at the hands of the powerful.

Little Tree, by F.T. McKinstry

WWG Print Cover ArtSecond Edition
175 pages
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© F.T. McKinstry 2018. All Rights Reserved.

Shades of Instinct

In the wilds of Ostarin, folks have a saying: “Only wizards and hunters know the true meaning of darkness.” But one can sense a truth and not be able to explain it. Some things exist beyond the scope of linear thought, a deep, dark river of visceral knowledge flowing through all life, giving it vitality or, more often than not, unease.

In Ostarin, hunter is the common term for an assassin. There are other terms; many people blur the line between assassin and warlock, two shady occupations that often conspire. But hunter, being universally understood, is used to describe the stream of impressions that connect an assassin to the deep dark river. This is called the Hunter’s Rede, and its impressions are called Shades.

No one knows where the Hunter’s Rede originated. It’s not written down anywhere. A wizard might say the Shades arose from the muddy waters of primitive instinct, truths an assassin does well to heed in the practice of his art. But hunters don’t question this. The Rede defies such objective scrutiny.

Lorth of Ostarin

For Lorth of Ostarin, an accomplished assassin with the rough skills of a wizard, the Hunter’s Rede is as natural as his own heartbeat. It whispers in his mind; sometimes quietly, other times sharply, wearing a stern countenance, or with patient insistence. During Lorth’s search for the meaning of darkness, the Shades become suspect, as knowledge often does in the throes of change. It is only when his heart breaks and he abandons the Rede that he discovers its true nature.

This is how it goes….

Shade of Unknown: I have no name.
Shade of Belonging: I have no place.
Shade of Attention: I am unseen.
Shade of Wings: The owl flies near.
Shade of Silence: Life departs unknown.
Shade of Solitude: I am alone.
Shade of Balance: The Old One knows.
Shade of Age: I am not innocent.
Shade of Night: I sleep awake.
Shade of Kind: The laws of the lawless are certain.
Shade of Need: I love in the shadows.
Shade of Fault: Confidence escapes notice.
Shade of Fate: I owe nothing.
Shade of One: I am the Destroyer.
Shade of Forsaken: The Void loves nothing.
Shade of Harrow: I am swift.
Shade of Alarm: No chance to fear.
Shade of Low: The earth keeps secrets.
Shade of Attachment: No death is mine.
Shade of Illusion: The sun casts shadows.
Shade of Blood: Death is life.
Shade of Instinct: I act from knowing.
Shade of Surrender: All is cyclic.
Shade of Moon: The tide brings light.

Little Tree, by F.T. McKinstry

The Hunter's Rede CoverThe Hunter’s Rede, Book One in the Chronicles of Ealiron.

A swords-and-sorcery tale of one warrior’s transformation by the forces of war, betrayal, wizardry and love.

 
© F.T. McKinstry 2018. All Rights Reserved.