Wolves, Ravens and the Hooded One

This post originally appeared as a guest post on Mighty Thor JRS, one of my favorite book blogs. If you’re into Fantasy, Sword and Sorcery, Vikings, Norse Mythology and the like, do check it out.

Wolves and ravens. Romanticized, vilified and deified, these intriguing creatures reflect our dreams and shadows like few others. One source of their fame in popular imagination began in ancient Scandinavia, where reverence for wolves and ravens was not only pragmatic, such as the symbiotic relationship in which the animals led hunters to prey and shared in the spoils; but also pantheistic, by connecting to and identifying with the animals as helpers, shamanic totems, and messengers of the gods.

Enter Odin, the Allfather in the Norse pantheon. A deity par excellence, Odin is the one-eyed, all-seeing god of war, magic and wisdom. He is a complex and enigmatic figure, associated with poetry and inspiration, madness and battle fury. He hungers for knowledge. A notorious shapeshifter, he is known as a trickster who might grant favor to a devoted follower only to vanish when most needed. Odin is a patron of shamans, poets and magicians who, in their search for truth and pattern, endure grueling trials of hardship and isolation.

Wolves and ravens are Odin’s familiars, of a sort.

Among the many names attributed to Odin is Raven God. The connection between Odin and ravens is deep and ancient, existing before the Viking Age. A god of death and war, Odin was naturally associated with these carrion birds, the beneficiaries of sacrifices and battlefields, and harbingers of the god’s favor. In keeping with Odin’s intellectual nature, ravens are also extremely intelligent. Two of these birds, Hugin (thought) and Munin (desire), fly over the land and tell him of all they see and hear.

In traditional animal lore, crows and ravens are given the honor of belonging to both the seen and unseen realms. They are creatures of the hinterlands, mysterious, powerful and devious. That these birds tend to accompany death also makes them ominous, both feared and revered by their presence on the carcasses of animals, the condemned, or fallen warriors. They are omens, symbols of the implacability of death, and bringers of information from the other side.

Odin is also accompanied by two wolves, Geri and Freki (both meaning “ravenous” or “greedy one”). He gives his wolves all of his food, and drinks only wine. The wolves are said to roam over battlefields, devouring carnage. As the ruler and bestower of battle madness, Odin is the patron god of berserkers and warrior shamans called úlfheðnar (wolf-hides), who underwent powerful initiations in the wilds, living like wolves, to reach a state of possession and thereby acquire the beasts’ strength, fearlessness, and fury—much to the terror and dismay of their enemies.

On the flip side, Odin is the enemy of Fenrir, a monstrous wolf sired by Loki, a wily and ambivalent trickster god. When Fenrir grows out of control, the gods are compelled to chain the wolf using deception, a stunt that comes with a great sacrifice. Fenrir will break free at Ragnarok, the fall of the cosmos, and devour everything in his path, including Odin. Another story tells of Fenrir’s sons Skoll (One Who Mocks) and Hati (One Who Hates), wargs that chase the sun and moon through the sky in hopes of devouring them. At Ragnarok, they will catch their prey, and the sky and earth will darken and collapse.

The wolf, with its ferocious and apocalyptic reputation in Norse mythology, its prowess and grace in nature, and a distinctive howl that puts a primordial chill on the flesh, is an exemplary metaphor, an antagonist in many a dark tale, and a patron of warriors.

Given the frequent appearance of wolves and ravens in mythology, legends, folk and fairy tales throughout the ages, and their remarkable natural traits, it’s easy to see why they are so common in works of fantasy. Battle prowess, cunning, guile, mystery, trickery and darkness—imagery and metaphors abound. My own work is no exception; a love of Northern European mythology and the grim and sublime traits of wolves and ravens inspire me to no end.

In the Chronicles of Ealiron, an ancient hierarchy of wizards holds the raven as the highest level of attainment in the magical arts. The wolf takes on its spookier characteristics in the lore of the Old One, a goddess of life, death, and transformation. In her darkest aspect, the Destroyer, she appears in the shape of a wolf. Water Dark, a novella that takes place in the world of Ealiron, delves deeply into the shadowy, fickle nature of this being, who commands a high price for being summoned, good or ill.

Lorth of Ostarin, the driving force in the Chronicles of Ealiron, is an assassin raised by a wizard. He has the eyes of a wolf and an affinity for ravens, which, being the opportunistic creatures they are, tend to follow him around in much the same way they follow wolves, and for the same reason: to clean up the mess. Lorth and his grim companions also appear in “The Om Tree,” a short story told by an ancient tree that gets its best gossip from—you guessed it—ravens.

The Norse gods haunt many worlds, not just Earth. In Outpost, Book One in The Fylking, Odin, in keeping with his nature, appears at strange times and in strange ways, leaving our protagonists to wonder what he is and whose side he’s on. He goes by many names: Hooded One, Wanderer, Magician. He is served by the Fylking, immortal, Viking-like warriors who take the shapes of wolves and ravens, among other things, though even they can’t guess his agenda. The Wolf Lords, Book Two, delves into the Fenrir Brotherhood, an ancient order of sorcerers who serve the Wolf Gods of the North, including, it is said, Loki himself. Fenrir is their patron, a force used in a variety of nasty ways that don’t always serve the ones who summon him.

Odin, of course, lurks in the shadows, watching and waiting.

Little Tree, by F.T. McKinstry

If you’d like to see something beautiful about the value of wolves in nature, watch this: How Wolves Change Rivers

And if ravens fascinate you, do check out the work of Bernd Heinrich, a naturalist who has done fantastic research on ravens in the wild:
Ravens in Winter
Mind of the Raven: Investigations and Adventures with Wolf-Birds

Norse mythology? Here’s a good website, and it includes a reading list: Norse Mythology for Smart People

Little Tree, by F.T. McKinstry

The Chronicles of Ealiron
The Fylking
Outpost
The Wolf Lords
Water Dark
The Eye of Odin
The Om Tree

© F.T. McKinstry 2018. All Rights Reserved.

The Gray Isles

The Gray Isles Cover Art

Some fish stories should be taken seriously. Very seriously. Introducing the Second Edition of The Gray Isles, in which the legends of sailors and wizards collide in a tale of witchery, secrets, curses, and the birth of an immortal.

Revised and reformatted, this is Book Two of the Chronicles of Ealiron, a heroic fantasy series that revolves around an assassin called Lorth of Ostarin.

In the Gray Isles, a northern realm cloaked in legends and storms, lives a secret. For thousands of years it lay in the Otherworld, known only in the imaginations of sailors. Now, it has surfaced; first to Eadred, a wizard banished by his kind after being cursed by a witch; and then to Hemlock, a fisherman’s son orphaned by the sea. When their paths collide, a change is set into motion that the heavens watch with dread; for the legends tell, it heralds the birth of an immortal and the death of the realm.

Lorth of Ostarin is a formidable wizard with a turbulent past. An elite assassin and servant of the old powers, he is given a mission by his masters to question Eadred, a high-ranking wizard banished for breaking the codes of his order. Lorth arrives in a fog of eerie impressions to find both Eadred and Hemlock missing, a mystery that swiftly deteriorates into a manhunt that plunges Lorth into a tricky world of visions, secrets, legends, and island politics.

Some secrets are best kept hidden, and madness often hides wisdom. In his quest to lift a curse responsible for his fall and subsequent exile, Eadred has gathered great knowledge of Hemlock’s origins. Through him, Lorth reaches the sobering conclusion that Hemlock is not what he seems. Unfortunately, Lorth is not the only one who has discovered Hemlock’s secret. Racing time, he must bare his sword against an army, violate discretion and risk his own stature in order to free Hemlock from an otherworldly fate before the forces of earth and sea are unleashed upon the mortal world.

Little Tree, by F.T. McKinstry

Novel, 170 pages
Can be read as a standalone story.
Ebook includes a Glossary and a link to Maps.
Add to Goodreads

Little Tree, by F.T. McKinstry

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© F.T. McKinstry 2017. All Rights Reserved.

Shades of Instinct

In the wilds of Ostarin, folks have a saying: “Only wizards and hunters know the true meaning of darkness.” But one can sense a truth and not be able to explain it. Some things exist beyond the scope of linear thought, a deep, dark river of visceral knowledge flowing through all life, giving it vitality or, more often than not, unease.

In Ostarin, hunter is the common term for an assassin. There are other terms; many people blur the line between assassin and warlock, two shady occupations that often conspire. But hunter, being universally understood, is used to describe the stream of impressions that connect an assassin to the deep dark river. This is called the Hunter’s Rede, and its impressions are called Shades.

No one knows where the Hunter’s Rede originated. It’s not written down anywhere. A wizard might say the Shades arose from the muddy waters of primitive instinct, truths an assassin does well to heed in the practice of his art. But hunters don’t question this. The Rede defies such objective scrutiny.

Lorth of Ostarin

For Lorth of Ostarin, an accomplished assassin with the rough skills of a wizard, the Hunter’s Rede is as natural as his own heartbeat. It whispers in his mind; sometimes quietly, other times sharply, wearing a stern countenance, or with patient insistence. During Lorth’s search for the meaning of darkness, the Shades become suspect, as knowledge often does in the throes of change. It is only when his heart breaks and he abandons the Rede that he discovers its true nature.

This is how it goes….

Shade of Unknown: I have no name.
Shade of Belonging: I have no place.
Shade of Attention: I am unseen.
Shade of Wings: The owl flies near.
Shade of Silence: Life departs unknown.
Shade of Solitude: I am alone.
Shade of Balance: The Old One knows.
Shade of Age: I am not innocent.
Shade of Night: I sleep awake.
Shade of Kind: The laws of the lawless are certain.
Shade of Need: I love in the shadows.
Shade of Fault: Confidence escapes notice.
Shade of Fate: I owe nothing.
Shade of One: I am the Destroyer.
Shade of Forsaken: The Void loves nothing.
Shade of Harrow: I am swift.
Shade of Alarm: No chance to fear.
Shade of Low: The earth keeps secrets.
Shade of Attachment: No death is mine.
Shade of Illusion: The sun casts shadows.
Shade of Blood: Death is life.
Shade of Instinct: I act from knowing.
Shade of Surrender: All is cyclic.
Shade of Moon: The tide brings light.

Little Tree, by F.T. McKinstry

The Hunter's Rede CoverThe Hunter’s Rede, Book One in the Chronicles of Ealiron.

A swords-and-sorcery tale of one warrior’s transformation by the forces of war, betrayal, wizardry and love.

 
© F.T. McKinstry 2018. All Rights Reserved.

Lorth of Ostarin

Lorth of Ostarin

“Lorth of Ostarin serves himself first, the Otherworld second, and the rest of us last.” – From Ascarion

A driving force throughout the Chronicles of Ealiron, Lorth of Ostarin is a complex character with a bent towards bringing things to their darkest ends. Lorth was born to a mysterious warrior he never knew and a peasant woman who died when Lorth was a small boy. He is raised by a wizard who trains him in the arts of magic, against the tenets of his order. When he reaches manhood, Lorth leaves his mentor and seeks his fortune as an assassin, a trade to which he is well suited and well paid, as he uses his arcane skills to hunt. Tall and lean with the pale skin of a Northman, Lorth’s most distinguishing characteristics are his eyes, which are green-gold and penetrating, like those of a wolf; and a five-rayed scar on his neck left by a near-fatal spider bite.

While ambivalent in his loyalties to humans, Lorth likes animals, finding them to be true guides and companions in the wilds of his dark business. It is not unusual to find Lorth in the company of ravens, clever, opportunistic creatures that form bonds with predators. Like a wolf, Lorth tends to leave death in his wake. And the spider, after nearly killing him, gifted him with a deep-rooted sensitivity to trouble.

Lawless and disinclined to abide rules or protocols, Lorth serves only the laws of nature and the Old One, a goddess of life, death, and transformation. By that, he loves his homeland, respects women and has an intuitive connection to the balance in all things, a skill to which wizards refer as a “web,” a rare ability to see the Old One’s hand in mortal affairs. This seeming paradox between the ordered light of a mage and the primeval darkness of a hunter drives Lorth to extraordinary—albeit dreadful—acts of violence, power and beauty.

Little Tree, by F.T. McKinstry

The Hunter's Rede CoverLorth’s adventures begin in The Hunter’s Rede, Book One in the Chronicles of Ealiron, a swords-and-sorcery tale of one warrior’s transformation by the forces of war, betrayal, wizardry and love.

Lorth of Ostarin is an assassin trained by a wizard unknown to his kind. He is paid very well to employ both the primeval darkness of a hunter and the ordered light of a mage, an uneasy combination he does not question until he returns home after a long assignment and trips into a turbid river of war, politics and the violation of all he holds dear. Lawless and adept, he picks no sides and takes no prisoners. When his wolfish ways get him imprisoned for crimes he did not commit, he discovers the deeper source of his ability and falls in love with a priestess who frees him to his fate. But the rift in his heart widens under the forces of love, loyalty and the occupation of his realm by a warlord who honors neither hunters nor wizards. To reclaim his homeland, Lorth must bow his head to death itself, a sacrifice that will transform him into the most powerful hunter the land has ever known.

© F.T. McKinstry 2017. All Rights Reserved.

The Hunter’s Rede

The Hunter's Rede Cover Art

Introducing the The Hunter’s Rede, a swords-and-sorcery tale of one warrior’s transformation by the forces of war, betrayal, wizardry and love. This story begins the Chronicles of Ealiron, a heroic fantasy series that revolves around an assassin called Lorth of Ostarin.

Lorth is a hunter of men. Lawless, solitary and obscure, he is trained in magic and its inherent order. This uneasy combination of pitilessness and structure has made him the highest paid assassin in the land. It is also about to throw his life into chaos.

The trouble begins when Lorth returns home from a long absence to find his old haunts compromised by a cruel, upstart warlord who has invaded the realm and pushed it to the brink of war. Lorth’s cavalier attempt to elude a political sandpit quickly deteriorates into a series of skirmishes that he negotiates with a sword and a reckless penchant for using magic against the rules. He flees with a price on his head; but no angry warlords, wizards, foreign aristocrats or spooky apparitions can rattle him from the dark stability of his profession—until he is captured and condemned to execution by a formidable wizard who serves the old powers.

In his quest to prove his innocence and loyalty to the realm, Lorth discovers the value of his conflict between war and wizardry. But his quest turns bloody when love for a priestess and a will to avenge his homeland drives him to infiltrate an enemy occupation bent on domination and a blatant disregard for the forces of magic. This brings him to his greatest test, where he must surrender to the darkness of his nature to become a hunter unlike anything he has ever known.

Little Tree, by F.T. McKinstry

Novel, 303 pages
Includes a Glossary and a link to a Map
Reviews
Glossary
Excerpt
Map: Ealiron: Sourcesee and West
Add to Goodreads

Related Blog Posts

Lorth of Ostarin
Shades of Instinct
Eaglin of Ostarin
Ealiron: The Keepers of the Eye
Where Veils are Thin

Little Tree, by F.T. McKinstry

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iTunes
Kobo
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© F.T. McKinstry 2018. All Rights Reserved.

The Gray Isles

The Gray Isles Cover Art

The Gray Isles is the second book in the Chronicles of Ealiron, a heroic fantasy series that revolves around an assassin called Lorth of Ostarin.

In the Gray Isles, a northern realm cloaked in legends and storms, lives a secret. For thousands of years it lay in the Otherworld, known only in the imaginations of sailors. Now, it has surfaced; first to Eadred, a wizard banished by his kind after being cursed by a witch; and then to Hemlock, a fisherman’s son orphaned by the sea. When their paths collide, a change is set into motion that the heavens watch with dread; for the legends tell, it heralds the birth of an immortal and the death of the realm.

Lorth of Ostarin is a formidable wizard with a turbulent past. An elite assassin and servant of the old powers, he is given a mission by his masters to question Eadred, a high-ranking wizard banished for breaking the codes of his order. Lorth arrives in a fog of eerie impressions to find both Eadred and Hemlock missing, a mystery that swiftly deteriorates into a manhunt that plunges Lorth into a tricky world of visions, secrets, legends, and island politics.

Some secrets are best kept hidden, and madness often hides wisdom. In his quest to lift a curse responsible for his fall and subsequent exile, Eadred has gathered great knowledge of Hemlock’s origins. Through him, Lorth reaches the sobering conclusion that Hemlock is not what he seems. Unfortunately, Lorth is not the only one who has discovered Hemlock’s secret. Racing time, he must bare his sword against an army, violate discretion and risk his own stature in order to free Hemlock from an otherworldly fate before the forces of earth and sea are unleashed upon the mortal world.

Little Tree, by F.T. McKinstry

Second Edition
Novel, 170 pages
Can be read as a standalone story.
Ebook includes a Glossary and a link to Maps.
Glossary
Excerpt
Map of Ealiron: Sourcesee and East
Map of Ealiron: The Gray Isles

Add to Goodreads

“Wow. Gorgeous. Highly recommended.” – Amazon Customer Review (See Entire Review)

“F.T. McKinstry has a lyrical voice that suits the ancient magic she describes. The majesty of the gods and mystical forces of the novel entranced me…” – David Lee Summers, Editor of Tales of the Talisman and author of Owl Dance

“The Gray Isles is a very tight and compelling tale of suspense on rocky shores and the high seas.” – Alex Willging, Mr. Rhapsodist

“The strength of this novel lies in its descriptions of Hemlock’s psychological states as he undergoes his psychic changes. It also abounds in excellent descriptions of emotions and sensations.” – Michael D. Smith, author of the Jack Commer Series

“The Gray Isles is an incredible mystery set in an incredible mythical land. Its story captivated and enthralled me from beginning to end.” – Aimee at redheadedbooklover (See Entire Review)

Little Tree, by F.T. McKinstry

Amazon
Barnes & Noble
iTunes
Kobo
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© F.T. McKinstry 2017. All Rights Reserved.

Puss in Books

Puss in Boots

Le Chat Botté (Puss in Boots) ~ Gustave Doré

“When a man loves cats, I am his friend and comrade, without further introduction.’ ~ Mark Twain

Hello, my name is Faith and I’m one dead mouse away from being a crazy cat lady.

It’s been said that cats lend themselves particularly well to writers. There’s something comforting about the presence of a cat, a divine connoisseur of languor and solitude. Cats are a soft touch in the void.

And writers of fantasy? Now we’re talking Muse. Cats are mysterious and reputed to prowl the boundaries of the Otherworld. Here cats can talk, do magical things or act as gods. They serve witches, wizards, even warriors. They provide beautiful metaphors for grace and implacability—just watch a cat stalk and kill some hapless creature. Exemplary.

Stalking Hemlock

Hemlock

As I can no more pass up this tempting morsel than a cat could ignore a little bird hopping on the windowsill, following are some cats that appear in my books and stories….

Sele is kept by the sailors of a merchant vessel called The Slippery Elm. They consider her good luck at sea. When a brooding assassin named Lorth secures passage, the sailors are counting on Sele to protect them. But cats have their own agendas. She forms a bond with Lorth, who likes animals, and keeps him company over his journey.

Radu

Radu

Scrat is inspired by a cat I once had named Radu. In classic style, Scrat belongs to a wizard. He does not employ her as a familiar or an Otherworld guide, but as a mouser and a friend. Scrat is later adopted by Lorth and comforts the assassin as no human can.

Mushroom rules the garden of a young woman named Tansel, who lives alone in the mountain forest of Loralin. When she and the cat are taken in by a powerful old wizard with some dark secrets, Mushroom has his work cut out for him. While prowling after a female in heat, Mushroom attracts the attention of a winged immortal predator set on Tansel’s heart. The cat flees like a ghost when things get ugly, of course.

Oona

Oona

Rosemary does more than catch mice, cause trouble or warm a wizard’s lap. She can sing to the stars, draw down the light and heal things. She can make caterpillars drop from a plant, knit the leg of a lame horse or bring a warrior from the brink of death. In one story, she helps a witch reclaim her humanity.

Little Tree, by F.T. McKinstry

Sele and Scrat appear in The Hunter’s Rede, a story of one warrior’s transformation by the forces of war, betrayal, wizardry and love.

Mushroom appears in The Winged Hunter, a story of the perils of innocence, an immortal hunter’s curse and the long shadows of powerful wizards.

Rosemary appears in “Eating Crow,” a short story in the collection Wizard, Woods and Gods.

© F.T. McKinstry 2013. All Rights Reserved.