Outpost Goes on an Adventure

It’s that time again! Outpost, Book One in The Fylking, has left the Kindle Unlimited building and ventured out like an ornery cat into the great big world. If you do Barnes & Noble, iTunes, Kobo or Smashwords, you can now get Outpost for only $2.99.

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Little Tree, by F.T. McKinstry

A race of immortal warriors who live by the sword.
A gate between the worlds.
Warriors, royals, seers and warlocks living in uneasy peace on one side of the Veil.
Until now.

In a war-torn realm occupied by a race of immortal warlords called the Fylking, trouble can reach cosmic proportions. Using the realm as a backwater outpost from which to fight an ancient war, the Fylking guard an interdimensional portal called the Gate. The Fylking’s enemies, who think nothing of annihilating a world to gain even a small advantage, are bent on destroying it.

After two centuries of peace, the realm is at war. A Gate warden with a tormented past discovers a warlock gathering an army that cannot die. A King’s ranger is snared in a trap that pits him against the Fylking’s enemies. And a knitter discovers an inborn power revered by the gods themselves. Caught in a maelstrom of murder, treachery, sorcery and war, they must rally to protect the Gate against a plot that will violate the balance of cosmos, destroy the Fylking and leave the world in ruins.

The god they serve is as fickle as a crow.

“The tone is excellent, reminiscent of some of the earliest examples of grim Norse fantasy.” – G.R. Matthews, Fantasy Faction

© F.T. McKinstry 2018. All Rights Reserved.

The Warrior Within

Othin of Cae Forres

Othin of Cae Forres, Ranger of the North Branch

The primordial image, or archetype, is a figure–be it a daemon, a human being, or a process–that constantly recurs in the course of history and appears wherever creative fantasy is freely expressed. ― Carl Jung

I once kicked a hole in the kitchen wall. This happened some time ago, in another house, another life. I honestly don’t recall what triggered it. I was wearing a pair of Doc Martens, which made the act particularly satisfying. I can still feel the sensation of the wallpaper exploding as the sheetrock caved in.

I left that hole there for some time, like a sacrifice to a war god. Then one day I knelt there, fixed the sheetrock and lovingly pieced a matched swatch of wallpaper over the wound like a mother patching up a scraped knee. There, there. These things happen.

How This IsDon’t get me wrong, this aspect of my personality as gotten me into trouble aplenty. He’s rising to his feet now, yelling, “Yeah only with people who fucking deserved it.” Debatable; however, my inner warrior stepped up like a boss on the battlefield of my childhood, where I took on a legion of thousands-year-old collective beliefs designed to bully women into being safe and predictable. Girls aren’t supposed to kick holes in walls. Keep it under control, don’t threaten the Powers That Be or you’ll be sorry. No talking back. No swearing. No waving swords or apple tree wands. Throw your weight around and we’ll throw you out. Yada yada. At some point I pushed all that noise off the cliff into the sea.

I like my warrior.

Building a Better Battlefield

Fantasy is hardly an escape from reality. It’s a way of understanding it. ― Lloyd Alexander

There’s this quaint idea that fantasy isn’t real, but only worthy as entertainment or worse, escapism. This is right up there with the idea that dark, extreme music makes people angry or violent ― another garden cart load of crap. As a child, unfortunately, I adopted and then chafed under these ideas because I wanted an escape and I wanted the truth. The whole thing just pissed me off.

In fantasy novels I found my warrior, alive and well and ready to teach me how it’s done. I started out reading books and watching movies, until the forces of an ever hungry and curious psyche drove me into writing. After many years cutting my teeth on worldbuilding, the development of writing skills and the maddening vagaries of the traditional publishing industry, an assassin named Lorth of Ostarin stepped out of my subconscious and into the light. “Would you rather kick holes in walls, or tell my tale?” he inquired. Four books later, Lorth has proven himself to be an exemplary spokesperson for my warrior side.

Lorth of Ostarin

Lorth of Ostarin

Since nothing is complete without music, this tune sums up Lorth nicely:

 

Variations on The Warrior Archetype

The term “warrior” can evoke many images, some of them simplistic; say, a person engaged or experienced in warfare. But there’s nothing simple about this archetype. There are infinite variations. Here are some of my favorites.

The Noble Warrior

Thus came Aragorn son of Arathorn, Elessar, Isildur’s heir, out of the Paths of the Dead, borne upon a wind from the sea to the kingdom of Gondor. ― J.R.R. Tolkien, The Return of the King

Aragorn

Who doesn’t love this guy? He has legendary ancestors, lofty titles, powerful friends and a destiny. He’s done his time. He plays by the rules. His sword has an elven name you can’t pronounce. The golden standard by which all variations of the warrior archetype are defined, he can send you and your shit packing with a deadpan stare.

A Tolkien votary from a young age, I was properly initiated by Aragorn. But I was so innocent. Like a little hare beneath the gaze of a great horned owl.

The Initiated Warrior

A warrior acts as if he knows what he is doing, when in effect he knows nothing. ― Carlos Castaneda

In ancient Norse traditions there were berserkers and warrior shamans called úlfheðnar (wolf-hides), who underwent brutal, powerful initiations. In the wilds they lived like wolves, to reach a state of possession and thereby acquire the beasts’ strength, fearlessness, and fury.

Ripley vs. The Alien Queen

Initiation rites for warriors are as old as time. But sometimes, a person with a warrior’s soul may not be aware of what she’s capable of until put to the test. To my mind, Ellen Ripley of Alien fame fits this aspect well. A warrant officer and first mate of the Nostromo, she becomes the badass we all know and love as the crew starts to realize what manner of thing they’re up against. The sole survivor of a terrifying battle with a superior life form, she goes on to set the record straight for every scientist, android and military type who crosses her path. Who knew?

The Reviled Warrior

Nobody loves a warrior until the enemy is at the gate. ― Unknown

Geralt of Rivia

Geralt of Rivia, the protagonist of Andrzej Sapkowski’s Witcher series, is one messed up dude. Trained as a child by a dark order of warriors called Witchers, he develops supernatural abilities via rigorous training and a ghastly transformation involving sorcery and narcotics, thereby rendering him capable of hunting the nonhuman fiends and beasties that haunt the wilds. With the eyes of a viper, milk-white hair and a collection of scars, he is hated and feared across the land ― until some constable’s daughter ends up shredded by a harpy or something, at which time they are happy enough to hire him.

A thankless job, but somebody has to do it.

The Broken Warrior

He who conquers himself is the mightiest warrior. ― Confucius

Elric of Melniboné

Michael Moorcock’s Elric saga is old-school sword and sorcery at its finest. The protagonist, Elric of Melniboné, is the reluctant emperor of a mighty race with a well-earned reputation for cruelty. Elric is born flawed, an albino with weakness he is only able to overcome with drugs made from herbs and such. Disgusted by his own people, he ventures into the greater world to find his fortune. But he serves Chaos, and wields a malevolent sword named Stormbringer that drinks the souls of its victims, an addiction to which our hero swiftly succumbs, as the blade gives him strength as nothing else can.

Thus tormented, Elric destroys everything he loves, slaughters his own race and at some point has no fucks left to give. He tries to destroy Stormbringer, to bury it, to hide it away. But of course, “What you resist, persists,” and it’s only a matter of time before he’s driven to pick it up again. So it goes.

I’m still rooting for him.

Little Tree, by F.T. McKinstry

Finally, if anything sums up the more shadowy aspects of the warrior archetype, this song does. And well, you know, Seether. C’mon.

Sleep with one eye open…

© F.T. McKinstry 2018. All Rights Reserved.

Guest Post on Mighty Thor JRS!

Today I have the pleasure—nay, the honor—of being a guest over at Mighty Thor JRS, one of my favorite fantasy book blogs. I’ll be talking about the venerable wolf and raven, their place in myth, folklore, and my own work; and their ancient association with Odin, the Allfather in the Norse pantheon and a patron of warriors, magicians, and poets alike. If you’re into Norse mythology, shady creatures, shapeshifters, shamans, berserkers and the like, and you’d like to see some art inspired by such things, stop by for a visit:

Wolves, Ravens and the Hooded One

My heartfelt thanks to James Schmidt for this wicked fun opportunity to geek out. 🙂

The Wanderer

The Wanderer

© F.T. McKinstry 2017. All Rights Reserved.

The Spooky Forest

WWG Print Cover Art

When I was a child, my grandparents lived on a golf course. It was a beautiful place, mysterious and sprawling with woods, lakes and paths. A good place to go fishing, only mind the snakes and snapping turtles. Not far from my grandparents’ house, a path went through a dense patch of woods with a stream running through it. We called it the Spooky Forest. It was generally agreed upon that straying from the path was a bad idea.

Far be it for me to write something that doesn’t have woods in it–the creepier the better. So I’m honoring my childhood haunt with today’s release of the Second Edition Ebook of Wizards Woods and Gods, a collection of twelve dark fantasy tales exploring the mysteries of the Otherworld through tree and animal lore, magic, cosmos, love, war and mysticism.

These stories reflect some general themes, as follows. Click on the story links for descriptions, excerpts and illustrations.

The Power of Creation

Shade Falls

“These things three, your garden needs
“To make the dark and light the same.
“Slis, a frog,
“Gea, the spring and
“Retch, the oldest wizard’s name.”
– From “The Trouble with Tansy”

The forces of creation exist in all things, flora and fauna, seasons, worlds, every act of the heart, every loss and turn of a mind. Light comes from the Void and surprises its creators with something new and heretofore unknown. In “The Trouble with Tansy” and “The Fifth Verse,” two women, a mortal and an immortal, discover the power of creation through the inexorable forces of death.

The Immortal Hunter

Sioros

Had she not been so entranced, Oona might have noticed the shadow falling over her, soft and quiet as a forgotten dream. A wizard can be very sneaky when he wants to. And there he stood, in the fading light of the setting moon, staring down at the remains of his crow with an expression that could have cracked a standing stone. – From “Eating Crow”

Wizards call him sioros, an immortal predator with the body of a male god, towering black wings and the claws and fangs of a mountain cat. To lay eyes on him means either heartbreak or death depending on how the winds blow that day. In “Eating Crow” and “Marked,” one woman attempts to elude the hunter and pays with her heart; the other tries to bargain with him and pays with her life.

War and Transformation

The Glass

A sun’s cycle had passed since Solfaron set its predatory gaze on the Glass. With a warrior’s edgy calm, Liros had told Pael that he lived on the wrong side of the border, in the wrong land, with his forest, his visions, and his sacred observatory. But Pael cared little for his older brother’s admonitions. He loved the land of Moth with all his heart; he had touched the towering crystal observatory of the Glass and he knew what it could do. Solfaron could try to take it but they would fail. Only his love for Liros kept Pael concerned with it at all. War did not affect him, a mystic living in the wilds like an animal.

He questioned this now, as he ran for his life beneath the thunder of warhorses and the shouts of his brother’s men. – From “DeathSeer”

War destroys the fortresses of innocence with the awesome indifference of a natural force such as an earthquake or a hurricane. Whatever its causes or intentions, it changes things. Permanently. But while it can drive us to the depths of human depravity, sometimes, as with any traumatic event, it can also awaken us to our potential. In “The Bridge,” “DeathSeer” and “Earth Blood,” a priestess and two warriors find themselves caught in wars that strip the veils from their eyes to reveal their true natures.

Awakening Gods

The Temple of Math

Between the gnarled, twisted trunks of two oak trees loomed a black opening. Roots draped over and around the darkness inside as if to feed on it. Sethren walked slowly, his body aching and his heart pounding, until he stood at the threshold. Cool air breathed from the shadows. He could barely discern the images in the cracked stones for the moss and ivies clinging in the lines—except for one at the top: an interlocking five-pointed star with a black stone eye in the center.

Five points, five lines and a raven’s eye.

He had found the Temple of Math. – From “The War God Sleeps”

Some say that everything we know is the dream of a god. I am fascinated by the idea of a sleeping god, a being who comes from and must occasionally return to the quiescence of the womb, as all things do, for healing, renewal and rebirth. In “The War God Sleeps” and “The Origin,” one god is awakened by a mortal; the other, by his own creation.

Love

dormouse-in-ivy

Movement caught his attention. In the distance, Rosamond sat on the edge of the rushing water, on a wide rock, her long legs bared and her face tilted back to the sun like a contented cat.

Urien called out with enough force to shake the ground. “ROSAMOND!”

She stirred, beamed a glorious smile and waved.

Urien’s foreboding rose with the force of the river. He cupped his hands to his mouth. “Get away from the water!”

Her smile faded as she turned. From the north, an enormous bore from an unseen tide rose up into a wall of crashing, maleficent, white-green waves. Rosamond shrieked and jumped up. Urien raised his hands and cried a string of words that rent the course like a scythe, but he could not drop the river before it swept her into its foamy clutches without a sound. – From “Water Dark”

Love, being every bit as powerful as, if not easily compared to, a creepy forest, naturally rears its head in most of these stories. But in “The Om Tree,” “Pattern Sense” and “Water Dark,” an assassin, a knitter and a wizard are caught up in love’s brambles and encounter their powers there.

Little Tree, by F.T. McKinstry

© F.T. McKinstry 2017. All Rights Reserved.

Wizards, Woods and Gods

WWG Print Cover Art

The Otherworld takes shape in this collection of twelve stories told on a rich, fairytale tapestry of swords, sorcery, romance, dreams, visions and verse. Some of these stories inspired my novels; others were inspired by them; and some take place in the same worlds. Many of these stories have been published in fantasy/scifi magazines.

This second edition, available in ebook and print, includes Water Dark, a novella that takes place in the world featured in the Chronicles of Ealiron. Also included are “Earth Blood,” “The Om Tree,” and “Pattern Sense,” which are available on Smashwords for free. The first edition ebook of Wizards, Woods and Gods was published by Wild Child Publishing, 2012; and Water Dark was published by Wild Child Publishing, 2013.

Little Tree, by F.T. McKinstry

Click on the following stories for illustrations and excerpts.

Earth Blood – The earth keeps secrets. A warrior discovers ancient power in his veins when he’s plunged into the political corruption of a war devised to hide the truth of his mother’s death.

The Om Tree – Trees know things. A tree planted by a god at the dawn of a forest and raised in close proximity to an energy well beneath a wizards’ citadel knows a great many things. In this story, a wizard-assassin loses what is most dear to him and thereby learns the true nature of his art.

Pattern Sense – It all started with a mouse. A knitter discovers the strengths and pitfalls of an ancient power through the love of a warrior.

The War God Sleeps – When a lush, fertile land is seized by drought, a lonely hermit’s son ventures deep into the hills in search of water and there awakes a beautiful, yet terrible god whom the world has learned to live without.

The Fifth Verse – An ancient immortal entity defies the rules of her kind by falling in love with a mortal warrior, an indiscretion that leaves her grieving, pregnant and dependent on the help of a wizard whose army was responsible for the death of her beloved.

Deathseer – Under the influence of a mysterious observatory, the commander of a fearsome army is trapped in a conflict that eventually costs him his honor and the life of his brother, and drives him to accept an inborn magical ability that changes his destiny.

The Trouble with Tansy – An orphaned girl on the threshold of womanhood inherits a splendid, mysterious garden from three generations of wisewomen. When a roguish wizard attempts to impress her by disrupting the seasons, she must turn to the old powers for help.

Marked – The mother of a fey child learns the pitfalls of mingling with immortals when her boy is taken by a ferocious winged monster at the request of the god who fathered him.

Eating Crow – A masterful, wayward shapeshiftress angers a wizard who curses her by summoning a diabolical immortal hunter that puts her near death and forces her to seek the wizard’s cat, a gentle, mystical creature that alone can heal her wounds.

The Bridge – A visionary who spent her life preparing for a planetary alignment that will materialize a beautiful nature spirit only she can perceive, descends into her blackest fears when she is abandoned to a war for which she is indirectly responsible.

The Origin – A woodsman discovers that he is a god who created everything around him to know the love of a woman whose mortality drives him to the brink of annihilation.

Water Dark – In the calm deep waters of the mind, the wolf waits. This novella is a tale of desire and deception told on a fairy-tale landscape of arcane texts, herbal lore, visions and disasters at the hands of the powerful.

Little Tree, by F.T. McKinstry

WWG Print Cover ArtSecond Edition
175 pages
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© F.T. McKinstry 2018. All Rights Reserved.

Shades of Instinct

In the wilds of Ostarin, folks have a saying: “Only wizards and hunters know the true meaning of darkness.” But one can sense a truth and not be able to explain it. Some things exist beyond the scope of linear thought, a deep, dark river of visceral knowledge flowing through all life, giving it vitality or, more often than not, unease.

In Ostarin, hunter is the common term for an assassin. There are other terms; many people blur the line between assassin and warlock, two shady occupations that often conspire. But hunter, being universally understood, is used to describe the stream of impressions that connect an assassin to the deep dark river. This is called the Hunter’s Rede, and its impressions are called Shades.

No one knows where the Hunter’s Rede originated. It’s not written down anywhere. A wizard might say the Shades arose from the muddy waters of primitive instinct, truths an assassin does well to heed in the practice of his art. But hunters don’t question this. The Rede defies such objective scrutiny.

Lorth of Ostarin

For Lorth of Ostarin, an accomplished assassin with the rough skills of a wizard, the Hunter’s Rede is as natural as his own heartbeat. It whispers in his mind; sometimes quietly, other times sharply, wearing a stern countenance, or with patient insistence. During Lorth’s search for the meaning of darkness, the Shades become suspect, as knowledge often does in the throes of change. It is only when his heart breaks and he abandons the Rede that he discovers its true nature.

This is how it goes….

Shade of Unknown: I have no name.
Shade of Belonging: I have no place.
Shade of Attention: I am unseen.
Shade of Wings: The owl flies near.
Shade of Silence: Life departs unknown.
Shade of Solitude: I am alone.
Shade of Balance: The Old One knows.
Shade of Age: I am not innocent.
Shade of Night: I sleep awake.
Shade of Kind: The laws of the lawless are certain.
Shade of Need: I love in the shadows.
Shade of Fault: Confidence escapes notice.
Shade of Fate: I owe nothing.
Shade of One: I am the Destroyer.
Shade of Forsaken: The Void loves nothing.
Shade of Harrow: I am swift.
Shade of Alarm: No chance to fear.
Shade of Low: The earth keeps secrets.
Shade of Attachment: No death is mine.
Shade of Illusion: The sun casts shadows.
Shade of Blood: Death is life.
Shade of Instinct: I act from knowing.
Shade of Surrender: All is cyclic.
Shade of Moon: The tide brings light.

Little Tree, by F.T. McKinstry

The Hunter's Rede CoverThe Hunter’s Rede, Book One in the Chronicles of Ealiron.

A swords-and-sorcery tale of one warrior’s transformation by the forces of war, betrayal, wizardry and love.

 
© F.T. McKinstry 2018. All Rights Reserved.

Lorth of Ostarin

Lorth of Ostarin

“Lorth of Ostarin serves himself first, the Otherworld second, and the rest of us last.” – From The Riven God

A driving force throughout the Chronicles of Ealiron, Lorth of Ostarin is a complex character with a bent towards bringing things to their darkest ends. Lorth was born to a mysterious warrior he never knew and a peasant woman who died when Lorth was a small boy. He is raised by a wizard who trains him in the arts of magic, against the tenets of his order. When he reaches manhood, Lorth leaves his mentor and seeks his fortune as an assassin, a trade to which he is well suited and well paid, as he uses his arcane skills to hunt. Tall and lean with the pale skin of a Northman, Lorth’s most distinguishing characteristics are his eyes, which are green-gold and penetrating, like those of a wolf; and a five-rayed scar on his neck left by a near-fatal spider bite.

While ambivalent in his loyalties to humans, Lorth likes animals, finding them to be true guides and companions in the wilds of his dark business. It is not unusual to find Lorth in the company of ravens, clever, opportunistic creatures that form bonds with predators. Like a wolf, Lorth tends to leave death in his wake. And the spider, after nearly killing him, gifted him with a deep-rooted sensitivity to trouble.

Lawless and disinclined to abide rules or protocols, Lorth serves only the laws of nature and the Old One, a goddess of life, death, and transformation. By that, he loves his homeland, respects women and has an intuitive connection to the balance in all things, a skill to which wizards refer as a “web,” a rare ability to see the Old One’s hand in mortal affairs. This seeming paradox between the ordered light of a mage and the primeval darkness of a hunter drives Lorth to extraordinary—albeit dreadful—acts of violence, power and beauty.

Little Tree, by F.T. McKinstry

The Hunter's Rede CoverLorth’s adventures begin in The Hunter’s Rede, Book One in the Chronicles of Ealiron, a swords-and-sorcery tale of one warrior’s transformation by the forces of war, betrayal, wizardry and love.

Lorth of Ostarin is an assassin trained by a wizard unknown to his kind. He is paid very well to employ both the primeval darkness of a hunter and the ordered light of a mage, an uneasy combination he does not question until he returns home after a long assignment and trips into a turbid river of war, politics and the violation of all he holds dear. Lawless and adept, he picks no sides and takes no prisoners. When his wolfish ways get him imprisoned for crimes he did not commit, he discovers the deeper source of his ability and falls in love with a priestess who frees him to his fate. But the rift in his heart widens under the forces of love, loyalty and the occupation of his realm by a warlord who honors neither hunters nor wizards. To reclaim his homeland, Lorth must bow his head to death itself, a sacrifice that will transform him into the most powerful hunter the land has ever known.

© F.T. McKinstry 2017. All Rights Reserved.