War has the ears of wolves. High fantasy woven with Norse mythology, swords and sorcery.
In the worlds of their dominion they are called the Fylking, lovers of strife, song and steel, an immortal race of warriors akin to the Otherworld. Their empires span the heavens; their deities, ruled by the elusive Raven God, embody the forces of war, wisdom, passion and nature. This series tells the exploits of the Fylking and their mortal observers — warriors, royals, seers, lovers, warlocks and mercenaries — generations upon generations coexisting in uneasy peace with the Gods of War.
This omnibus edition includes both books in the series, Outpost and The Wolf Lords, a glossary and a link to a high resolution map. Read it for free with Kindle Unlimited.
“The tone is excellent, reminiscent of some of the earliest examples of grim Norse fantasy.” – G.R. Matthews, Fantasy Faction
Edited by Leslie Karen Lutz
Map – Link included in the Table of Contents.
Outpost, Book One in The Fylking. In a war-torn realm occupied by the Fylking, trouble can reach cosmic proportions. Using the realm as a backwater outpost from which to fight an ancient war, the Fylking guard an interdimensional portal called the Gate. The Fylking’s enemies, dark, malevolent beings who think nothing of destroying a world to gain even a small advantage, are bent on destroying it.
After two centuries of peace, the realm is at war. A Gate warden with a tormented past discovers a warlock gathering an army that cannot die. A King’s ranger is snared in a trap that pits him against the Fylking’s enemies. And a knitter discovers an inborn power revered by the gods themselves. Caught in a maelstrom of murder, treachery, sorcery and war, they must rally to protect the Gate against a plot that will violate the balance of cosmos, destroy the Fylking and leave the world in ruins.
The god they serve is as fickle as a crow.
The Wolf Lords, Book Two in The Fylking. The Destroyer of the Math Gate has not been idle in the sun’s turn since he nearly defeated the Fylking, his ancient enemies. Wounded, bitter and bent on reprisal, the immortal warlock has gathered an army. He has acquired a spell that will damage the veil between the worlds. And he is waiting.
The Fenrir Brotherhood is an ancient order of sorcerers who serve the Wolf Gods of the North. Haunted by a dark history, the brotherhood keeps to itself—or so it is generally believed. But the older something is, the more secrets it keeps, and the Wolf Lords have not only unleashed an army of demons across the land, but also let the Destroyer in.
When the Veil falls, war erupts and the realm is faced with legions of Otherworld beings, it is left to a sorcerer hunted by the Wolf Lords and a company of King’s Rangers broken by grief and trauma to find a hedge witch whose secrets could change everything.
Unfortunately, she is hiding between the worlds.
© F.T. McKinstry 2018. All Rights Reserved.